File Structure
Which files you can touch and how persistence works.
Retro Gold Panning is an immersive gold panning and highbanker system for FiveM. Players can search river and lake zones for valuable finds, manually wash dirt and rocks from a pan, build and operate persistent highbanker setups, complete buyer orders, progress through prospector levels, and sell their findings through configurable buyers.
The resource is designed to work as a complete gameplay loop rather than a simple collection script. Gold zones can have individual multipliers and finite resource pools, player density can affect find chances, highbankers share the same zone economy as manual panning, and progression can unlock better selling bonuses and equipment.
File Structure
Which files you can touch and how persistence works.
Installation
Step-by-step installation and dependency setup.
Configuration
Gameplay, highbanker and economy settings.
Development
Custom framework and integration hooks.
FAQ
Common problems and their solutions.
The resource can auto-detect or be manually configured for:
Config.Framework = 'auto'Available values:
autoesxqbqbxcustomThe resource includes support for:
Config.Inventory = 'auto'Highbankers, pumps, work lights and buyers can use either the built-in interaction system or a target resource.
Config.Interaction = 'dui'Available modes:
dui - built-in floating interaction promptstarget - target-resource interactionWhen target mode is enabled:
Config.Target = 'auto'Supported options are:
By default, persistent data is saved to JSON files inside the resource.
Config.Storage = 'json'MySQL storage is also supported:
Config.Storage = 'mysql'When MySQL storage is enabled, oxmysql is required. The required tables are created automatically.
Persistent systems include:
/server:5181 or neweroxmysql - only when Config.Storage = 'mysql'ox_lib - optional notifications, TextUI and progress bar integrationox_target or qb-target - only when target interaction is enabledThere are no mandatory UI or target dependencies when using the built-in systems.
All controls, chances, timings, prices, zones and progression values are configurable.